MouseMove Abs
MouseMove Abs moves the mouse cursor to a specified point on the screen. In EyeAuras it's often used to automate clicks, interact with the interface or move the mouse to a desired element.

Main parameters
Mouse Position – coordinates where the cursor should move. You can set fixed X and Y values.
Move to something section
This section allows moving the mouse not only to absolute coordinates but also to a search result (icon, text, last found object), an area (Width/Height), or to results of another aura (for example, ImageSearch).
- Move to Variable: use pre‑saved or calculated coordinates (for example, a search result on the screen).
- Move to Linked Aura: move the cursor to a specially linked aura.
You can also use the Bindings mechanism—click the black square to the right of the coordinates to open the editor.

Randomize section
Adds random offset to X and Y so mouse movements look more natural and not always identical. Specify the scatter range for both axes and the cursor will land slightly differently around the point each run.

Add click anchor section
Lets you choose an "anchor" within a rectangular area—where exactly relative to the found object the cursor should move. For example:
- Center
- Top-left
- Bottom-right This is convenient when the area is large but you need to hit a specific spot inside it (center, corner, edge, etc.).

Add offset to mouse position section
Adds an additional offset to the final coordinates:
- Offset X, Y: shift the cursor relative to the already calculated position—useful for more precise or sequential mouse moves.
