Fixed Status
The Fixed Status node allows you to explicitly set the desired state that will be returned when this node is executed. This is useful for debugging, testing, and controlling the passage of specific sections in behavior trees.
Examples of Use:
-
Example 1:
Fixed Status: SuccessIn this example, the Fixed Status node will always return the
Successstate. -
Example 3:
Fixed Status: RunningIn this example, the Fixed Status node will always return the
Runningstate.
Important! Most composite nodes, such as Selector and Sequence, when encountering
Running, will block the execution of the tree until the node returnsSuccessorFailure. So, use this status carefully.