Force Success
The Force Success node is a decorator in behavior trees. It always returns the Success state, regardless of the result of the child node execution.
Example of use:
Force Success
└── Child Node (Failure)
How it works:
- If the child node returns
Success, Force Success will also returnSuccess. - If the child node returns
Failure, Force Success will still returnSuccess. - If the child node returns
Running, Force Success will returnRunning, allowing the child node to complete its execution.
Note: Force Success can be used, for example, to ensure the successful completion of a specific action in a game bot, even if that action is not executed correctly.