The Force Success node is a decorator in behavior trees. It always returns the Success state, regardless of the result of the child node execution.
Example of use:
Force Success
    └── Child Node (Failure)
How it works:
Success, Force Success will also return Success.Failure, Force Success will still return Success.Running, Force Success will return Running, allowing the child node to complete its execution.Note:
Force Success can be used, for example, to ensure the successful completion of a specific action in a game bot, even if that action is not executed correctly.