Force Success

The Force Success node is a decorator in behavior trees. It always returns the Success state, regardless of the result of the child node execution.

Example of use:

plaintext
Force Success
    └── Child Node (Failure)

How it works:

  1. If the child node returns Success, Force Success will also return Success.
  2. If the child node returns Failure, Force Success will still return Success.
  3. If the child node returns Running, Force Success will return Running, allowing the child node to complete its execution.

Note: Force Success can be used, for example, to ensure the successful completion of a specific action in a game bot, even if that action is not executed correctly.