Aim Trainer 2D ML Aimbot+ESP ImGui
1.7.8523+
What Is This?
This example shows how to build a simple 2D aimbot with an ESP overlay (drawing on screen) using ImGui, a library for building UIs in games or apps.
🎮 What is ImGui?
ImGui (short for Immediate Mode GUI) is a lightweight library used to draw things like buttons, text, shapes, and overlays — often used in games, tools, and cheat engines. It's super fast and works by drawing the UI fresh every frame.
⚙️ What This Code Does
- Connects to a browser game window (
Aim Trainer) - Uses a pre-trained ML model to detect a target in real time
- Draws a box and circle over the detected target
- Moves the mouse to the center of the target
- Clicks it — boom! 🎯
🧪 Example Code
//this is a simple 2D aimbot + ESP for https://aimtrainer.io/target-tracking
#r "nuget:EyeAuras.ImGuiSdk, 0.0.6"
#r "nuget:ImGui.NET, 1.91.6.1"
using EyeAuras.ImGuiSdk;
using ImGuiNET;
using System.Numerics;
AddNewExtension<ImGuiContainerExtensions>();
var targetWindow = GetService<IWindowSelector>().GetWindow("Aim Trainer");
var cv = GetService<IComputerVisionExperimentalScriptingApi>()
.ForWindow(targetWindow);
var sendInput = GetService<ISendInputScriptingApi>();
var osd = GetService<IImGuiExperimentalApi>()
.AddTo(ExecutionAnchors);
var mlModelPath = @"https://s3.eyeauras.net/media/2025/03/AimLab_20240213193604OOBfW2f00U5K.onnx";
osd.AddRenderer(() =>
{
if (!targetWindow.IsForeground) return;
var windowBounds = targetWindow.DwmFrameBounds;
osd.DrawFrame(windowBounds, Color.Purple);
var result = cv.MLSearchRaw(mlModelPath);
if (!result.Detected.Predictions.Any()) return;
var currentPosition = result
.Detected
.Predictions
.First()
.Rectangle
.Transform(result.ViewportTransforms.WorldToScreen);
Log.Info($"Found via ML @ {currentPosition}");
if (!currentPosition.IsEmpty)
{
var targetCenter = currentPosition.ToWinRectangle().Center();
osd.DrawFrame(currentPosition, Color.AliceBlue);
var drawList = ImGui.GetBackgroundDrawList();
drawList.AddCircle(targetCenter.ToVector2(), 10, Color.Red.ToImGuiColor());
sendInput.MouseMoveTo(targetCenter);
sendInput.MouseClick();
}
});
cancellationToken.WaitHandle.WaitOne();