1.7.8353
May - Macros changes
Behavior Trees - Action Nodes now have outputs
All action nodes (Wait, MouseMove, KeyPres, etc. - all of them) now have Outputs as well. Logic is exactly the same as it was with other nodes - linked node gets executed only if current node succeeded.

Bugfixes/Improvements
- [Behavior Trees] Fixed a bug - CTRL+A sometimes selected more than it should've