1.6.8065
February - Monitor capture
Screen capture - BREAKING CHANGE
For years, Target Window was a prerequisite in all Capture triggers (Image/Color/Text/ML) - EyeAuras worked only with windows.
Starting from this version, we'll try a different approach:
- If
Target Windowis not set, EA will start capturing Primary Screen
What this means in practice?
- previously, clearing
Target Windowbasically stopped Triggers from working. From now on, this will only switch the mode to Primary Screen capture and I would suggest to use Enabling Conditions to control the capture. This is very important! Check your old triggers to ensure that there are no "test" or "leftover" triggers as they will start eating up CPU. - minus extra step if you're setting up something for a personal use - setting up
Target Windowin many cases is not really required if you're playing games inBorderless Windowedor other similar modes where the game occupies the entire screen - as soon as we remove window-related stuff from the picture, working with mouse coordinates becomes more simple - every coordinate becomes absolute
- everything related to clicking on objects on the screen will continue to work as is. If you'll notice some problems - please report
IMPORTANT! Multi-monitor setups are not supported yet. Only the primary screen will be captured. I'll extend support in the future

Bugfixes/Improvements
- [Capture] Fixed a problem with FPS selector - it was not working properly and was showing Range selector even if "Min" option was not set