1.4.7448

mid sep - Macro improvements / MouseMove nodes

MouseMove nodes improvements

Added a whole lot of new options to MouseMove nodes which are available in Macroses and BTs.

As in Send Sequence you can now bind X and Y, link auras and control where exactly to click on the found image/object. There are two editing modes - simple and advanced. MouseMove simple mode

Advanced looks like this (yeah, it is kinda overloaded with controls). MouseMove advanced

KeyPress node now supports mouse clicks/wheel scrolling

For now, KeyPress node will be also responsible for sending mouse-related inputs as well. At this point I am not 100% sure that having multiple input-nodes will be better for UX, we'll see how it goes.

Ke Press

C# scripting - TextSearch improvetents - added segmentation

TextSearch trigger now exposes text segments and their locations. This is currently usable only via C# scripts and makes it possible to click on a specific word.

Here is an example of how it could be used - https://wiki.eyeauras.net/scripting/examples/basic/click-on-text In the future similar functionality will be exposed via UI as well.

Folder Defaults - added Input Smoother selection

Added input smoother selection to folder properties. Input Smoother controls how exactly mouse will be moved from point A to point B and in how many steps.

As with all other settings, this one will be propagated to all items in that folder - nodes, actions, triggers, etc.

Input Smoother

Bugfixes/Improvements

  • [Macroses] UX improvements - better drag'n'drop, improved latency, fixed few glitches
  • [EventLog] Made it so event log scrollbar will stick to the bottom even after you clear the log
  • [BehaviorTrees] Fixed a problem with extra link being added in some cases
  • [Scripting] Fixed a bug in CancellableMethodStatementRewriter which made it so some scripts would not compile